Ezuri is there in case I expect Torpor Orb, and I might throw a Blue Sun's Zenith in there, to have a way to kill without damage. I'm still very much in the testing phase when it comes to the sideboard, but so far the counters have performed at least decently ( Anger of the Gods? Mo' like Swan of the Gods!), Root Maze seems really effective against Affinity and super-fetch-heavy decks, and Champion is a nice way to get through those annoying 4/5 Goyf's and 6/6 Oozes. Sideboard Magic Online OCTGN2 Apprentice Buy These Cards Actually contemplating on a second Dryad Arbor, after using her to win me games via Beck/Alarm. I'm also not running Islands due to not having Misty's. Being one turn slower than necessary seems insanely risky to me in a deck that needs tempo as much as this here. I tried Hinterland Harbor and didn't like them, just for the chance of getting a hand with 6 mana dorks, 1 Harbor, and a broken dream. I always liked the card though, so I'll give her a try as a one-off for now. While leveling her up can give you obscene amounts of mana, it also costs obscene amounts of mana to do so, and we have lots of ways of generating metric tons of mana even without Treespeaker. I used her in my Commander deck, but never considered her too much for such a fast format as modern. Not sure how the Treespeaker will perform. Having both the tokens and the insta-death-stomp seems neat too While Ant Queen/Packmaster give you one turn to topdeck an answer to infinite power on the board, Craterhoof just stomps you in the face, takes your money and is back for dinner in the second mainphase. On the other hand, I'm a big fan of big Craterhoof. Her tokens costing 1 less isn't that relevant, since most of the times, you only get her while going infinite - and she isn't an elf that can be used to keep our Heritage online. I feel Ant Queen is inferior to Packmaster in pretty much every way in this deck. Simic Elves Magic Online OCTGN2 Apprentice Buy These Cards I call it "Wet Elves" since we are playing with blue.
So putting all that together, here is my decklist. The creatures you used to make the token all untapped when it came into play, so make another token, which untaps Blasting Station and you're ready to do the loop again and again until your opponent is dead. Here's how it works: make a wolf (or Insect) token, sacrifice it to blasting station to deal 1 damage. Blasting Station is another way to win right away if you are going off, without having to worry about your new army having summoning sickness before they can win you the game. Craterhoof is a great target for Summoner's Pact. You can even play the stall game with Packmaster out, creating a few wolves to use as chump blockers until you draw into your other combo pieces. She does require you to Champion one of your elves, so she's not a perfect creature, but she's a very effective mana sink. The Packmaster is another Ant Queen, but this one makes deadly wolves. MTG alter proxy proxies # MTG alter proxy proxiesWin Conditions Magic Online OCTGN2 Apprentice Buy These Cards If you need it faster please send an email.
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